BioWare und LucasArts im Interview mit Massively

von Whooper, Montag, 07.09.2009, 22:42 Uhr

Auch die Kollegen von massively.com waren in den letzten Tagen auf der PAX in Seattle. Dabei konnten sie unter anderem ein sehr interessantes Interview mit BioWare und LucasArts führen. Im Mittelpunkt stehen dabei einige essentiell wichtige Fragen, beispielsweise wie wichtig das Zusammenspielen in Gruppen sein wird, wo quasi das komplette Spiel auch "solo" zu meistern sein soll.

Nachfolgend schon mal ein kleiner Vorgeschmack zu diesem Thema. Generell hat das Interview aber noch wesentlich mehr zu bieten.

Especially since you've got such a strong singleplayer element in the story and choice features, how important is grouping to Star Wars: The Old Republic?

I think it's a very important message we want to get out right now, because there's a lot of questions out there. People are saying, "Okay, we see it, we get it. It looks like a BioWare game and that looks like a singleplayer experience." We really want to make sure that it's clear that it's not [a singleplayer game]. Obviously what we've shown so far are the new things we're trying to bring to the MMO space, but grouping is going to be very important.

The closest demonstration we've had so far is where we show the flashpoint where we've got the the Sith Warrior grouped up with the Bounty Hunter. That's a grouping experience, and that includes your story experience, which is something we want to be sure people are clear on. When you're grouped, it doesn't impede the story whatsoever, so you can still progress the story as a group. It's not a singleplayer experience in any way, shape or form.

zum Interview auf massively.com

Highlights auf starwars.gamona.de:

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